SLEA Labyrinth –> Procrastination

Why am I procrastinating?

“We don’t abandon our pursuits because we despair of ever perfecting them.” — Epictetus (the Daily Stoic)

SLEA Labyrinth as of 11-13-23, created by Bill Hendricks / Tap Quentin for Second Life Endowment for the Arts Grant.
Choices, Investigation, and Perfectionism

I am currently working on completing this project for my grant, but confronting self-doubt. The self-doubt I find is almost as hard to overcome as the desire for perfection and overthinking. 

One Sketch; Two Paths

No man ever steps in the same river twice, for it’s not the same river and he’s not the same man.

Heraclitus

One Sketch; Two Paths was an exploration using two different approaches and two different media, as Bill Hendricks worked on them simultaneously.
One Sketch; Two Paths

The Nature of Being — An Artistic Investigation

Understanding Ontology and Metaphysics

Post-modernism concerns itself with the very subjectivities first posited by Husserl (and Heidegger), in that facts are not rigid but rather shift according to an individual’s interpretation of the world around them.   Therefore there is a need for a greater understanding of the systems and hierarchies’ individuals have established to understand the world.
~  Bhuvinder S. Vaidc
   (Onot0logy—The Nature of Being)

Introduction to Qualitative Research Methods
Dr. Susan O’Neill of Simon Fraser University

Labyrinthine-- A project for Second Life Endowment for the Arts
Labyrinthine– A project for Second Life Endowment for the Arts

Artist Statement — Bill Hendricks/Tap Quentin

Tap Quentin (a.k.a.) Bill Hendricks is a Second Life (SL) and Real Life (RL) Artist and has shown at SLEA’s Sky Gallery twice. He holds an MFA from Minneapolis College of Art and Design. Bill came to SL 16 years ago. He was fascinated by the global community and the creative space he found to experiment, play, and present his work. Second Life has always fascinated me because the very concept of this virtual space tweaks our perceptions of what reality might be and is. 

Tap Quentin will use this opportunity to stretch his imagination and technical abilities further to communicate better the aspects of the nature of being. This concept can be simplified into “questions about the nature of reality. Second Life is not a game but a community that allows a global community to test and poke at the fabrics of reality, cultural or physical. 

In this work, I have created a labyrinth rather than a maze. Some say a maze is where you find yourself, and a labyrinth is where you come to know yourself. 

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