Second Life Endowment for the Arts — Tap Quentin‘s Grant Project

Second Life is an online multimedia platform that allows people to create an avatar for themselves and then interact with other users and user-created content within a multiplayer online virtual world. Developed and owned by the San Francisco–based firm Linden Lab and launched on June 23, 2003.  ~https://en.wikipedia.org/wiki/Second_Life

This is an image taken from the sky of my 64 meters SLEA Project
SLEA-Thank you
The labyrinthine I am creating in Second Life (SL)
Thank you, SLEA

Second Life 1/4 sim Grant–The property looking down at it. Mostly I am focused on shapes. I do appreciate the texture and color of my neighbors. I have an unexpected surprise I have two missiles flying over the property. #Shadowmason,_Tap_Quentin,_Second_Life

István Orosz, as much fun as Escher

There are things I can imagine and I can draw. There are things I can imagine but I cannot draw. But, could I draw something that I cannot imagine? 
~ István Orosz Graphic designer, animated film director, author.

An illustration by István Orosz
István Orosz, https://istvanorosz.com/

Currently in the world of Bill : )

A few days ago, I started on a new project—3D Metaverse Installation.
Part of my October show at Second Life Endowment for the Arts.

Being Male: a 3D Second Life Installation

“The metaverse is an unprecedented opportunity for people to connect, create, and share experiences together” – Dr. Philip Rosedale 

Tap Quentin Awarded a Grant from Second Life Endowment for the Arts

Remember, in the Metaverse, I am known as Tap Quentin. A name I picked 16 years ago when I joined Second Life. At the time, the thought was you were to separate your real-life and second-life identities. That is no longer necessarily true.

My show at Sky Gallery: Second Life Endowments for the Arts. (SLEA) closes at the end of the month. The past two group shows I participated in at Sky Galleries were by invitation. Last month, I was led to apply for a grant to use a 1/4 region to explore and create another installation. SLEA granted me to use 128 meters x 128 meters of their digital space. (https://sleagrants.com/grants/current-grants/)

Being Male is a mixed-media Installation. I play with scale and perspective in this work, both a fascination. The surreal environment is an extension of my drawings and other works. 

The new work will take the shape of passages, whether a maze, labyrinth or labyrinthine. I read that a maze is where you find yourself, and a labyrinth is where you go to know yourself. 

As I was uploading the images used for the Being Male installation, I debated whether or not to share the images that include a penis. I decided to include one. I am not Mapplethorpe, but I chose not to censor my work.

%d