A Paradox – Labyrinth

Labyrinth, an SLEA Grant Project

A paradox is a statement, proposition, or situation that seems illogical, absurd, or self-contradictory. However, upon further scrutiny, it may be logical or true, or at least contain an element of truth.
The purpose of a paradox is to arrest attention and provoke fresh thought.
Here is an examples of paradox: Less is More.
                                        ~ Generated by Google’s AI

Love that quote, especially when Milton Glaser, a graphic designer, said, “Less is not necessarily more”. He also said, “Just enough is more”. 

Labyrinth-SLEA announcement for artist, Bill Hendricks's instillation.
Living is a Fool’s Paradise Hendricks/Quentin©2023

Not open, but soon, and happy for visitors to come and preview what I am doing … Party soon. I found this to be a more significant project than I figured. I am learning a lot thanks to the Second Life Endowment for the Arts grant. Second Life remains one of the most open creative spaces on the web. Do art with people from all over the world. Explore art created by people down under or on the other side of the world.
Bill Hendricks / Tap Quentin

Second Life Location: http://maps.secondlife.com/secondlife/SLEA4/85/16/32

Wanna check out Second Life?
https://secondlife.com/

YouTube  Second Life 20-year Anniversary Video 

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